Digital content to support treatment and rehabilitation
Nature's Effect on Health and Well-Being
Nature has been shown to positively affect people's health
and well-being, improve alertness, and help them recover from stress.
GettingBetter Oy has been involved in creating digital content that allows you
to enjoy the peace of nature regardless of time and place.
Digital Content By Getting Better - A peak Into the Finnish Nature
Getting Better produces slow, soothing digital content for
professional work and customer interaction. When there are no words and words
do not matter, digital content opens a new way to participate, regardless of
functional ability. Visual communication also offers a new means of
communication for the elderly with impaired cognitive-communication skills. The
content has been created by combining research results in medicine, health
technology and the media.
The well-being of the mind is an important part of overall
well-being. Digital content is an excellent remedy for managing stress and maintaining
a positive attitude. In the media library of Getting Better, you will find
digital content for practicing everyday skills, stress management, and calming
down. You can also take virtual nature trips by listening to natural sounds and
watching videos. Through Digital Sensory Room, one can relax before surgery in
hospitals or in clinics' waiting rooms before an appointment.
Tested in Real-Life Situations with Proven Results
The power of digital content has been tested in several
authentic environments. Regardless of the challenges in a hospital surgical
environment, customers found programs created by digital content that made
sense and helped them calm down in challenging situations. As the atmosphere
relaxed, the rush of the nurses around patients also eased.
One of the successes identified the effects of digital
content on the elderly, where a positive user experience has been gained in
Tampere, Finland. The customers of Pohjola Day Care Center and the residents of
group homes could try out the nature content with the help of VR glasses. The
elderly got to familiar nature sites through VR glasses, which made them tell
stories and share experiences. In
another scenario, Residents with impaired cognitive abilities who do not
usually participate in the conversation also talked a lot and wanted to share
their memories. The effect was downright revolutionary.


Comments
Post a Comment